Weak Spot Guide AMX 40 - World of Tanks Guru
Scout tanks, as a class, have some of the highest camouflage rating in the game. With the map changes, this thinking of equipment use needs to be changed. Turret rotation was hydraulic, rather than hand-cranked. Active scouting is much more useful with the current meta, which means different equipment.
The player can spot most enemy tanks which might be moving in their view range. Its general hullform resembles that of postwar tanks. The gun is bad, but it's literally the fastest tank in the game, and that has to be balanced somehow.
AMX 40 - Global wiki
As I become more familiar with a tank and its ability, dating my consumables set-up will also change. Visibility was to be provided by a panoramic periscope on top of the turret. Mid game is where scout tanks should really start to shine.
Scouting Where to Start - Strategies - WoTLabs Forum
- Angling and wiggling your tank will improve your chance to bounce shots and throw enemies off.
- This is certainly excellent, but again you must be sitting still.
- No slot vision seems to have been planned.
- Matchmaking and its Implications.
- To equip this gun requires a turret upgrade with increased armor thickness but slower traverse and since the tank at stock is nearly at the load limit, this will also require a suspension upgrade.
This often meant that using a camo net and binoculars were acceptable for the majority of scout tank players. Facebook Twitter Google Plus. At this tier, the low speed is what will kill you. Specific armor values can be found on the picture above. Nonetheless, while it's far from an insight to future French light tanks, it's a pretty good platform to practice the traditional methods of driving heavy armored tanks.
World of Tanks Weak Spots Tank Guides and Tips
British light tanks are vomit. Add to that the exceptional crew training abilities and I frankly see no need to change the tank. Improved Equipment thread. Situation can dictate, get especially if you do not use that location again for several moments and were spotted in a different area.
Magazines are positioned in the turret for immediate use. In the end the tier doesn't matter that much. It is best to find a position with a wide area that you can see without obstruction to get the best out of this. This is where your tank makes its money.
Perhaps no other class in the game of World Of Tanks causes players as much frustration as playing Scout Tanks. Try to avoid high-tier tanks unless you can flank them to get a shot at their weaker side and rear armor. However, please be aware that this can lead to sloppy shooting, especially with Autoloaders. By now, found your grind should be complete and you should have Accelerated Crew Training turned on.
This is the time to break out the gold once more. The index at the bottom of each picture describes a few abbreviations used and also the format in which the armor details are described in. These differences are taken into account in tooltip boxes. Very good view range, something beginning to look like armor and a lot of hit points.
The causes for these divergences in the game are normally not disclosed and may be rooted in game balance. Very good camo value, very low view range. One of the most futuristic tanks of its time, with unique thick and rounded armour. The West spawn has a better opportunity for this early, while the East Spawn is better suited late game. It's just a matter of having a Lycan on the reds.
- In my opinion, having meters view range at all times outweighs the benefits of meter view range when sitting still.
- However, this is not recommended, as you will expose your weak rear armor.
- The stock suspension is completely maxed out, so researching the upgraded suspension first is a must.
This is where a scout will sit in a location usually concealed by bushes waiting for enemies to move into their view range. Waiting for crew retraining to be half off, and you will then be able to easily re-skill a crew for no crew experience losses. Historical Accuracy Errata. However, it will often be incapable of responding itself, due to the poor cannon. Do not show this dialog again.
However, the Chinese Scout tanks will catch fire with seemingly regularity in my experience, so I tend to stick with the Auto Extinguisher. As mentioned earlier, the choice of diesel fuel improves safety. The ability to train camouflage as a skill improves the tanks ability to go undetected without a camouflage net.
Use at your own risk, but certainly learn how to use it. The small section that sticks out of the top hatch on the turret is difficult to hit at a distance but technically is weaker than the rest of the armor. Whatever is the best tier is the one it should end up in. That's really unfortunate, does how and completely unnecessary.
Active scouting is very aggressive in nature, where the scout has to keep moving. Some maps are suited for this while others are not. Crew skills and their management will make your scouting life just all that much easier. Mission One is vision control, and map knowledge is the key. Seems to be simply the better tank.
Light Tanks - Global wiki
Consumables include Cola instead of an Auto Extinguisher. Peeking over a small hill or ridge on many maps is active scouting even if only for a very short moment. This system used to access all of the stock without moving. The lower frontal glacis even with additional angles remains a weak spot with small amounts of angling. Depending on the teams, maps, position in the list, and the availability of equipment, modules, you can choose from a variety of tactics.
Current Scout Meta and Equipment Implications. This also works very often near a ridge line, where a scout can quickly run up near the ledge, without needing to expose themselves completely. The opposite of Active Scouting. Typically when you had those scouts on either side as top tier, they were the only top tiers and everything else was a tier below matchmaking weight wise.
It sees exactly the same opponents, matchmaking did not change one bit. First, we need to understand Scout Tank Matchmaking. While continuing your mission of vision control or denial, you should now look for opportunities to break a flank or destroy isolated tanks.
You deny by proximity and presence, rather than utilizing your view range. The goal here is to try and keep the enemy spotted long enough for allies to hit them. Existed only in blueprints. Late game, with a mostly full-health Scout Tank, you should be the most feared tank in the game regardless of match-making. The turret armor remains difficult to deal with from the side since the angles vary across the turret and can cause shells to continually bounce off.
Fix the Scout Matchmaking
However, as soon as they start to move their view range shrinks down to meters again, not assuming any crew skill or consumable bonuses. Early damage will make the enemy more tentative in their approach to battle. Heavy tanks are very notorious for doing this as a class, as they will stop and attempt to orient their armor towards the source of fire. Relatively unmaneuverable light tanks and fast medium tanks with good view range are considered ideal passive scouts. This will negate the slow speed, poor gun and enable it to utilize its light tank buff.